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author | Leo Li <sunpeng.li@amd.com> | 2024-01-31 12:30:16 -0500 |
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committer | Leo Li <sunpeng.li@amd.com> | 2024-01-31 13:47:17 -0500 |
commit | 71fb55f3bf4341d250b580cb2d6a7acf21cfce39 (patch) | |
tree | db4857073939915043ebbe7e319b7c37c75613be /render/vulkan/shaders | |
parent | 3a91dc1b483fbcb480c69b4dd2af1073cf69b52f (diff) |
render/pixel-format: Move has_alpha into it's own array
Some opaque pixel formats (nv12, p010) require per-plane bytes_per_block
info. However, it doesn't make sense to store them in
wlr_pixel_format_info, as they will never be useful (currently, this
info is used for shm, which doesn't have a concept of multi-planar
buffers.)
Let's define a separate array and function for determining whether a
pixel format has alpha.
Diffstat (limited to 'render/vulkan/shaders')
0 files changed, 0 insertions, 0 deletions