diff options
author | Simon Ser <contact@emersion.fr> | 2023-05-02 21:32:51 +0200 |
---|---|---|
committer | Simon Ser <contact@emersion.fr> | 2023-05-02 21:32:51 +0200 |
commit | a93fc8afd60646243ee635b443fc2a17e2d97a18 (patch) | |
tree | f0336118d0f2b2312bf0886c836ca82a718d2c96 /render/pass.c | |
parent | 6b7d1d732ab5c548480729ef3c227a71c7b18a89 (diff) |
render: introduce blend mode
Allow callers to pick the blend mode when rendering a rect. The
"none" mode can be used to disable blending and clear rects.
Diffstat (limited to 'render/pass.c')
-rw-r--r-- | render/pass.c | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/render/pass.c b/render/pass.c index 17c5d247..026e807b 100644 --- a/render/pass.c +++ b/render/pass.c @@ -134,6 +134,8 @@ static void legacy_add_rect(struct wlr_render_pass *wlr_pass, pixman_region32_t clip; get_clip_region(pass, options->clip, &clip); + pixman_region32_intersect_rect(&clip, &clip, + options->box.x, options->box.y, options->box.width, options->box.height); float color[4] = { options->color.r, @@ -146,7 +148,14 @@ static void legacy_add_rect(struct wlr_render_pass *wlr_pass, const pixman_box32_t *rects = pixman_region32_rectangles(&clip, &rects_len); for (int i = 0; i < rects_len; i++) { scissor(pass->renderer, &rects[i]); - wlr_render_quad_with_matrix(pass->renderer, color, matrix); + switch (options->blend_mode) { + case WLR_RENDER_BLEND_MODE_PREMULTIPLIED: + wlr_render_quad_with_matrix(pass->renderer, color, matrix); + break; + case WLR_RENDER_BLEND_MODE_NONE: + wlr_renderer_clear(pass->renderer, color); + break; + } } wlr_renderer_scissor(pass->renderer, NULL); |