diff options
author | Simon Ser <contact@emersion.fr> | 2020-06-01 19:49:32 +0200 |
---|---|---|
committer | Simon Ser <contact@emersion.fr> | 2020-11-15 22:48:42 +0100 |
commit | b0a663d39d2de1dcfd9a0381cc822c4713da508e (patch) | |
tree | 770628233efc28b72a6c37b6f8b01b5bf6de5550 /render/meson.build | |
parent | 7c6212a0f71eeab23a4ff4241cb266ec219fad2d (diff) |
render: introduce wlr_swapchain
The swapchain maximum capacity is set to 4, so that we have enough room
for:
- A buffer currently displayed on screen
- A buffer queued for display (e.g. to KMS)
- A pending buffer that'll be queued next commit
- An additional pending buffer in case we want to invalidate the
currently pending one
Diffstat (limited to 'render/meson.build')
-rw-r--r-- | render/meson.build | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/render/meson.build b/render/meson.build index f68322fe..f8609ef8 100644 --- a/render/meson.build +++ b/render/meson.build @@ -8,6 +8,7 @@ wlr_files += files( 'gles2/renderer.c', 'gles2/shaders.c', 'gles2/texture.c', + 'swapchain.c', 'wlr_renderer.c', 'wlr_texture.c', ) |