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author | Tony Crisci <tony@dubstepdish.com> | 2017-08-30 14:30:47 -0400 |
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committer | Tony Crisci <tony@dubstepdish.com> | 2017-08-30 14:30:47 -0400 |
commit | 368f74e4dfab7d58293ef7d6214e6cdbe94e4fdd (patch) | |
tree | 860263145d196bd57006fec7b4dff582f74b4147 /render/meson.build | |
parent | 6daf9e9ab2bb6e11987d3b2562fc053fd0f489c1 (diff) |
Refactor meson build files
Use tabs for indentation and break up function calls over 80 col.
Diffstat (limited to 'render/meson.build')
-rw-r--r-- | render/meson.build | 29 |
1 files changed, 16 insertions, 13 deletions
diff --git a/render/meson.build b/render/meson.build index 02bbd857..dc0ceeb9 100644 --- a/render/meson.build +++ b/render/meson.build @@ -1,13 +1,16 @@ -lib_wlr_render = static_library('wlr_render', files( - 'egl.c', - 'matrix.c', - 'gles2/pixel_format.c', - 'gles2/renderer.c', - 'gles2/shaders.c', - 'gles2/texture.c', - 'gles2/util.c', - 'wlr_renderer.c', - 'wlr_texture.c', - ), - include_directories: wlr_inc, - dependencies: [glesv2, egl]) +lib_wlr_render = static_library( + 'wlr_render', + files( + 'egl.c', + 'matrix.c', + 'gles2/pixel_format.c', + 'gles2/renderer.c', + 'gles2/shaders.c', + 'gles2/texture.c', + 'gles2/util.c', + 'wlr_renderer.c', + 'wlr_texture.c', + ), + include_directories: wlr_inc, + dependencies: [glesv2, egl], +) |