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authorTony Crisci <tony@dubstepdish.com>2017-08-30 14:30:47 -0400
committerTony Crisci <tony@dubstepdish.com>2017-08-30 14:30:47 -0400
commit368f74e4dfab7d58293ef7d6214e6cdbe94e4fdd (patch)
tree860263145d196bd57006fec7b4dff582f74b4147 /render/meson.build
parent6daf9e9ab2bb6e11987d3b2562fc053fd0f489c1 (diff)
Refactor meson build files
Use tabs for indentation and break up function calls over 80 col.
Diffstat (limited to 'render/meson.build')
-rw-r--r--render/meson.build29
1 files changed, 16 insertions, 13 deletions
diff --git a/render/meson.build b/render/meson.build
index 02bbd857..dc0ceeb9 100644
--- a/render/meson.build
+++ b/render/meson.build
@@ -1,13 +1,16 @@
-lib_wlr_render = static_library('wlr_render', files(
- 'egl.c',
- 'matrix.c',
- 'gles2/pixel_format.c',
- 'gles2/renderer.c',
- 'gles2/shaders.c',
- 'gles2/texture.c',
- 'gles2/util.c',
- 'wlr_renderer.c',
- 'wlr_texture.c',
- ),
- include_directories: wlr_inc,
- dependencies: [glesv2, egl])
+lib_wlr_render = static_library(
+ 'wlr_render',
+ files(
+ 'egl.c',
+ 'matrix.c',
+ 'gles2/pixel_format.c',
+ 'gles2/renderer.c',
+ 'gles2/shaders.c',
+ 'gles2/texture.c',
+ 'gles2/util.c',
+ 'wlr_renderer.c',
+ 'wlr_texture.c',
+ ),
+ include_directories: wlr_inc,
+ dependencies: [glesv2, egl],
+)