diff options
author | Drew DeVault <sir@cmpwn.com> | 2017-06-10 12:24:35 -0400 |
---|---|---|
committer | Drew DeVault <sir@cmpwn.com> | 2017-06-13 08:10:36 -0400 |
commit | 508d135de78a483feb947ee4cc5e979743bd7317 (patch) | |
tree | 91bdfcd73f693ea10bb6251bd14c2bcca317dee4 /render/gles3/shaders.c | |
parent | 7a5f35b5bb2a30e46defe9ea1bd610cb06df95e8 (diff) |
Only allocate device state when it will be used
This design also avoids double frees in the future when we're creating
several wlr_input_devices from one libinput_device.
Diffstat (limited to 'render/gles3/shaders.c')
0 files changed, 0 insertions, 0 deletions