diff options
author | Simon Ser <contact@emersion.fr> | 2021-02-16 19:12:04 +0100 |
---|---|---|
committer | Simon Ser <contact@emersion.fr> | 2021-02-23 16:09:26 +0100 |
commit | fab396f1494f6ed24d9ad14f1bbcda9d7f616c39 (patch) | |
tree | 321d4684f900ae44238cd37e372c77b6dac4ee48 /render/gles2 | |
parent | 5d6d76c61fa6403260eacb10f0b99ff2ab919b3a (diff) |
render/gles2: convert format table to DRM formats
Diffstat (limited to 'render/gles2')
-rw-r--r-- | render/gles2/pixel_format.c | 18 | ||||
-rw-r--r-- | render/gles2/renderer.c | 3 | ||||
-rw-r--r-- | render/gles2/texture.c | 3 |
3 files changed, 14 insertions, 10 deletions
diff --git a/render/gles2/pixel_format.c b/render/gles2/pixel_format.c index 1258d8bc..c3eaa8e6 100644 --- a/render/gles2/pixel_format.c +++ b/render/gles2/pixel_format.c @@ -1,14 +1,16 @@ +#include <drm_fourcc.h> #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> #include "render/gles2.h" +#include "render/shm_format.h" /* - * The wayland formats are little endian while the GL formats are big endian, - * so WL_SHM_FORMAT_ARGB8888 is actually compatible with GL_BGRA_EXT. + * The DRM formats are little endian while the GL formats are big endian, + * so DRM_FORMAT_ARGB8888 is actually compatible with GL_BGRA_EXT. */ static const struct wlr_gles2_pixel_format formats[] = { { - .wl_format = WL_SHM_FORMAT_ARGB8888, + .drm_format = DRM_FORMAT_ARGB8888, .depth = 32, .bpp = 32, .gl_format = GL_BGRA_EXT, @@ -16,7 +18,7 @@ static const struct wlr_gles2_pixel_format formats[] = { .has_alpha = true, }, { - .wl_format = WL_SHM_FORMAT_XRGB8888, + .drm_format = DRM_FORMAT_XRGB8888, .depth = 24, .bpp = 32, .gl_format = GL_BGRA_EXT, @@ -24,7 +26,7 @@ static const struct wlr_gles2_pixel_format formats[] = { .has_alpha = false, }, { - .wl_format = WL_SHM_FORMAT_XBGR8888, + .drm_format = DRM_FORMAT_XBGR8888, .depth = 24, .bpp = 32, .gl_format = GL_RGBA, @@ -32,7 +34,7 @@ static const struct wlr_gles2_pixel_format formats[] = { .has_alpha = false, }, { - .wl_format = WL_SHM_FORMAT_ABGR8888, + .drm_format = DRM_FORMAT_ABGR8888, .depth = 32, .bpp = 32, .gl_format = GL_RGBA, @@ -46,7 +48,7 @@ static const struct wlr_gles2_pixel_format formats[] = { const struct wlr_gles2_pixel_format *get_gles2_format_from_wl( enum wl_shm_format fmt) { for (size_t i = 0; i < sizeof(formats) / sizeof(*formats); ++i) { - if (formats[i].wl_format == fmt) { + if (convert_drm_format_to_wl_shm(formats[i].drm_format) == fmt) { return &formats[i]; } } @@ -69,7 +71,7 @@ const enum wl_shm_format *get_gles2_wl_formats(size_t *len) { static enum wl_shm_format wl_formats[sizeof(formats) / sizeof(formats[0])]; *len = sizeof(formats) / sizeof(formats[0]); for (size_t i = 0; i < sizeof(formats) / sizeof(formats[0]); i++) { - wl_formats[i] = formats[i].wl_format; + wl_formats[i] = convert_drm_format_to_wl_shm(formats[i].drm_format); } return wl_formats; } diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 4dafb328..cdf2c8b2 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -14,6 +14,7 @@ #include <wlr/types/wlr_linux_dmabuf_v1.h> #include <wlr/util/log.h> #include "render/gles2.h" +#include "render/shm_format.h" static const GLfloat verts[] = { 1, 0, // top right @@ -455,7 +456,7 @@ static enum wl_shm_format gles2_preferred_read_format( const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_gl(gl_format, gl_type, alpha_size > 0); if (fmt != NULL) { - return fmt->wl_format; + return convert_drm_format_to_wl_shm(fmt->drm_format); } if (renderer->exts.read_format_bgra_ext) { diff --git a/render/gles2/texture.c b/render/gles2/texture.c index 41d71f3c..000333ce 100644 --- a/render/gles2/texture.c +++ b/render/gles2/texture.c @@ -11,6 +11,7 @@ #include <wlr/types/wlr_matrix.h> #include <wlr/util/log.h> #include "render/gles2.h" +#include "render/shm_format.h" #include "util/signal.h" static const struct wlr_texture_impl texture_impl; @@ -175,7 +176,7 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer, texture->renderer = renderer; texture->target = GL_TEXTURE_2D; texture->has_alpha = fmt->has_alpha; - texture->wl_format = fmt->wl_format; + texture->wl_format = convert_drm_format_to_wl_shm(fmt->drm_format); struct wlr_egl_context prev_ctx; wlr_egl_save_context(&prev_ctx); |