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author | Drew DeVault <sir@cmpwn.com> | 2017-08-05 18:26:13 -0400 |
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committer | GitHub <noreply@github.com> | 2017-08-05 18:26:13 -0400 |
commit | d6d1d57c69daf301bbefe76b81d8fb12f54a2812 (patch) | |
tree | 6980684640b9089bed5324388386427fbca63fdf /render/gles2 | |
parent | ce886c03539319f7b3327a4adde3c912e349e0f4 (diff) | |
parent | fdab81e1c95f872e61ab6ff4be65f09fe552f6f2 (diff) |
Merge pull request #31 from nyorain/merged
Use meson as build system
Diffstat (limited to 'render/gles2')
-rw-r--r-- | render/gles2/renderer.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 897dc3b8..f2a57a56 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -123,7 +123,11 @@ static void draw_quad() { static bool wlr_gles2_render_surface(struct wlr_renderer_state *state, struct wlr_surface *surface, const float (*matrix)[16]) { - assert(surface && surface->valid); + if(!surface || !surface->valid) { + wlr_log(L_ERROR, "attempt to render invalid surface"); + return false; + } + wlr_surface_bind(surface); GL_CALL(glUniformMatrix4fv(0, 1, GL_FALSE, *matrix)); // TODO: source alpha from somewhere else I guess |