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author | Simon Ser <contact@emersion.fr> | 2021-07-01 22:12:32 +0200 |
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committer | Simon Zeni <simon@bl4ckb0ne.ca> | 2021-07-01 16:40:19 -0400 |
commit | a38baec1f89d423dea4be85a6233fed26d13732f (patch) | |
tree | 97803d29bafb5205981d9d1a7e3075a245a1f87b /render/gles2 | |
parent | 29be2d47e44bd1ac74b91f393f6b1e60f01ffa51 (diff) |
buffer: make enum wlr_buffer_cap public
Custom backends and renderers need to implement
wlr_backend_impl.get_buffer_caps and
wlr_renderer_impl.get_render_buffer_caps. They can't if enum
wlr_buffer_cap isn't made public.
Diffstat (limited to 'render/gles2')
-rw-r--r-- | render/gles2/renderer.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c index 6862fe7d..2e1a1488 100644 --- a/render/gles2/renderer.c +++ b/render/gles2/renderer.c @@ -18,7 +18,6 @@ #include "render/egl.h" #include "render/gles2.h" #include "render/pixel_format.h" -#include "types/wlr_buffer.h" static const GLfloat verts[] = { 1, 0, // top right |