diff options
| author | Simon Ser <contact@emersion.fr> | 2019-11-20 00:45:19 +0100 | 
|---|---|---|
| committer | Scott Anderson <scott@anderso.nz> | 2019-11-20 02:05:03 +0000 | 
| commit | 16e5e9541b3de49e397a3d2caa3212db25487648 (patch) | |
| tree | 9d1cc82dc037db865181a6742eade6d866803cd9 /render/gles2 | |
| parent | 685a5a11a9f6305f7479550247b333ffdf036d73 (diff) | |
| download | wlroots-16e5e9541b3de49e397a3d2caa3212db25487648.tar.xz | |
Add -Wmissing-prototypes
This requires functions without a prototype definition to be static.
This allows to detect dead code, export less symbols and put shared
functions in headers.
Diffstat (limited to 'render/gles2')
| -rw-r--r-- | render/gles2/texture.c | 2 | ||||
| -rw-r--r-- | render/gles2/util.c | 38 | 
2 files changed, 1 insertions, 39 deletions
| diff --git a/render/gles2/texture.c b/render/gles2/texture.c index 3aa1c005..9ff88b35 100644 --- a/render/gles2/texture.c +++ b/render/gles2/texture.c @@ -27,7 +27,7 @@ struct wlr_gles2_texture *gles2_get_texture(  	return (struct wlr_gles2_texture *)wlr_texture;  } -struct wlr_gles2_texture *get_gles2_texture_in_context( +static struct wlr_gles2_texture *get_gles2_texture_in_context(  		struct wlr_texture *wlr_texture) {  	struct wlr_gles2_texture *texture = gles2_get_texture(wlr_texture);  	if (!wlr_egl_is_current(texture->egl)) { diff --git a/render/gles2/util.c b/render/gles2/util.c deleted file mode 100644 index 3ac777ee..00000000 --- a/render/gles2/util.c +++ /dev/null @@ -1,38 +0,0 @@ -#include <GLES2/gl2.h> -#include <stdbool.h> -#include <stdlib.h> -#include <wlr/util/log.h> -#include "render/gles2.h" - -const char *gles2_strerror(GLenum err) { -	switch (err) { -	case GL_INVALID_ENUM: -		return "Invalid enum"; -	case GL_INVALID_VALUE: -		return "Invalid value"; -	case GL_INVALID_OPERATION: -		return "Invalid operation"; -	case GL_OUT_OF_MEMORY: -		return "Out of memory"; -	case GL_INVALID_FRAMEBUFFER_OPERATION: -		return "Invalid framebuffer operation"; -	default: -		return "Unknown error"; -	} -} - -bool _gles2_flush_errors(const char *file, int line) { -	GLenum err; -	bool failure = false; -	while ((err = glGetError()) != GL_NO_ERROR) { -		failure = true; -		if (err == GL_OUT_OF_MEMORY) { -			// The OpenGL context is now undefined -			_wlr_log(WLR_ERROR, "[%s:%d] Fatal GL error: out of memory", file, line); -			exit(1); -		} else { -			_wlr_log(WLR_ERROR, "[%s:%d] GL error %d %s", file, line, err, gles2_strerror(err)); -		} -	} -	return failure; -} | 
