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authoremersion <contact@emersion.fr>2018-10-09 10:25:38 +0200
committeremersion <contact@emersion.fr>2018-10-09 10:55:03 +0200
commit46b1ba386f00dfef079b26326a011521026b5f59 (patch)
tree9b2d28049d492182e5868b1a949cef028788553b /render/gles2/util.c
parent75005fd58dcf82f8775e1216fb98c9ad3287d116 (diff)
output: remove idle_frame event source when destroying output
This prevents the idle event to be activated on a destroyed output. This also makes the backend responsible for free-ing modes, as it is the one allocating them and adding them to the list. Note that the DRM backend (the only one using modes) already frees them.
Diffstat (limited to 'render/gles2/util.c')
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