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authorSimon Ser <contact@emersion.fr>2021-02-16 19:17:18 +0100
committerSimon Ser <contact@emersion.fr>2021-02-23 16:09:26 +0100
commit549435aee52164b925716283ce38597de85bc2bf (patch)
treec3f2850589ef4431fcda4f78fb0aaf1e6cb10b1b /render/gles2/texture.c
parentfab396f1494f6ed24d9ad14f1bbcda9d7f616c39 (diff)
render/gles2: replace wlr_gles2_texture.wl_format with drm_format
Diffstat (limited to 'render/gles2/texture.c')
-rw-r--r--render/gles2/texture.c12
1 files changed, 7 insertions, 5 deletions
diff --git a/render/gles2/texture.c b/render/gles2/texture.c
index 000333ce..e2d492f5 100644
--- a/render/gles2/texture.c
+++ b/render/gles2/texture.c
@@ -1,4 +1,5 @@
#include <assert.h>
+#include <drm_fourcc.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <stdint.h>
@@ -58,7 +59,7 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture,
}
const struct wlr_gles2_pixel_format *fmt =
- get_gles2_format_from_wl(texture->wl_format);
+ get_gles2_format_from_drm(texture->drm_format);
assert(fmt);
if (!check_stride(fmt, stride, width)) {
@@ -156,7 +157,8 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
uint32_t height, const void *data) {
struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
- const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_wl(wl_fmt);
+ const struct wlr_gles2_pixel_format *fmt =
+ get_gles2_format_from_drm(convert_wl_shm_format_to_drm(wl_fmt));
if (fmt == NULL) {
wlr_log(WLR_ERROR, "Unsupported pixel format %"PRIu32, wl_fmt);
return NULL;
@@ -176,7 +178,7 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer,
texture->renderer = renderer;
texture->target = GL_TEXTURE_2D;
texture->has_alpha = fmt->has_alpha;
- texture->wl_format = convert_drm_format_to_wl_shm(fmt->drm_format);
+ texture->drm_format = fmt->drm_format;
struct wlr_egl_context prev_ctx;
wlr_egl_save_context(&prev_ctx);
@@ -234,7 +236,7 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer,
wlr_texture_init(&texture->wlr_texture, &texture_impl, width, height);
texture->renderer = renderer;
- texture->wl_format = 0xFFFFFFFF; // texture can't be written anyways
+ texture->drm_format = DRM_FORMAT_INVALID; // texture can't be written anyways
texture->image = image;
texture->inverted_y = inverted_y;
@@ -302,7 +304,7 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer,
attribs->width, attribs->height);
texture->renderer = renderer;
texture->has_alpha = true;
- texture->wl_format = 0xFFFFFFFF; // texture can't be written anyways
+ texture->drm_format = DRM_FORMAT_INVALID; // texture can't be written anyways
texture->inverted_y =
(attribs->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT) != 0;