diff options
author | Simon Ser <contact@emersion.fr> | 2021-02-16 19:17:18 +0100 |
---|---|---|
committer | Simon Ser <contact@emersion.fr> | 2021-02-23 16:09:26 +0100 |
commit | 549435aee52164b925716283ce38597de85bc2bf (patch) | |
tree | c3f2850589ef4431fcda4f78fb0aaf1e6cb10b1b /render/gles2/texture.c | |
parent | fab396f1494f6ed24d9ad14f1bbcda9d7f616c39 (diff) |
render/gles2: replace wlr_gles2_texture.wl_format with drm_format
Diffstat (limited to 'render/gles2/texture.c')
-rw-r--r-- | render/gles2/texture.c | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/render/gles2/texture.c b/render/gles2/texture.c index 000333ce..e2d492f5 100644 --- a/render/gles2/texture.c +++ b/render/gles2/texture.c @@ -1,4 +1,5 @@ #include <assert.h> +#include <drm_fourcc.h> #include <GLES2/gl2.h> #include <GLES2/gl2ext.h> #include <stdint.h> @@ -58,7 +59,7 @@ static bool gles2_texture_write_pixels(struct wlr_texture *wlr_texture, } const struct wlr_gles2_pixel_format *fmt = - get_gles2_format_from_wl(texture->wl_format); + get_gles2_format_from_drm(texture->drm_format); assert(fmt); if (!check_stride(fmt, stride, width)) { @@ -156,7 +157,8 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer, uint32_t height, const void *data) { struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer); - const struct wlr_gles2_pixel_format *fmt = get_gles2_format_from_wl(wl_fmt); + const struct wlr_gles2_pixel_format *fmt = + get_gles2_format_from_drm(convert_wl_shm_format_to_drm(wl_fmt)); if (fmt == NULL) { wlr_log(WLR_ERROR, "Unsupported pixel format %"PRIu32, wl_fmt); return NULL; @@ -176,7 +178,7 @@ struct wlr_texture *gles2_texture_from_pixels(struct wlr_renderer *wlr_renderer, texture->renderer = renderer; texture->target = GL_TEXTURE_2D; texture->has_alpha = fmt->has_alpha; - texture->wl_format = convert_drm_format_to_wl_shm(fmt->drm_format); + texture->drm_format = fmt->drm_format; struct wlr_egl_context prev_ctx; wlr_egl_save_context(&prev_ctx); @@ -234,7 +236,7 @@ struct wlr_texture *gles2_texture_from_wl_drm(struct wlr_renderer *wlr_renderer, wlr_texture_init(&texture->wlr_texture, &texture_impl, width, height); texture->renderer = renderer; - texture->wl_format = 0xFFFFFFFF; // texture can't be written anyways + texture->drm_format = DRM_FORMAT_INVALID; // texture can't be written anyways texture->image = image; texture->inverted_y = inverted_y; @@ -302,7 +304,7 @@ struct wlr_texture *gles2_texture_from_dmabuf(struct wlr_renderer *wlr_renderer, attribs->width, attribs->height); texture->renderer = renderer; texture->has_alpha = true; - texture->wl_format = 0xFFFFFFFF; // texture can't be written anyways + texture->drm_format = DRM_FORMAT_INVALID; // texture can't be written anyways texture->inverted_y = (attribs->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT) != 0; |