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author | Tony Crisci <tony@dubstepdish.com> | 2017-07-31 14:54:00 -0400 |
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committer | Tony Crisci <tony@dubstepdish.com> | 2017-07-31 14:54:00 -0400 |
commit | aebe5ba48ccf7b22cb1d6dc27fd4e1f92e3fead6 (patch) | |
tree | c469bfae243128b58a2f49683740f946181e201e /render/gles2/shaders.c | |
parent | f08998627fc000dec0a7f3d33e05ac103a2e6f1b (diff) |
Use correct pixel format enum in touch example
Fix a call to `wlr_surface_attach_pixels()` in the main method of the touch
example to use the correct enum for this method (wayland instead of gl).
Diffstat (limited to 'render/gles2/shaders.c')
0 files changed, 0 insertions, 0 deletions