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authorSimon Ser <contact@emersion.fr>2021-11-03 16:44:42 +0100
committerSimon Zeni <simon@bl4ckb0ne.ca>2021-12-14 13:21:09 +0000
commita15c327718dafb1b7b7f1213c8878187b6351dba (patch)
tree4ba0a28e635f1331690b0059b0b4ef68d4b07c5d /render/gles2/shaders.c
parent4377b5529279aa9dab64256d22ad0f2e9009843c (diff)
backend/drm: use drmModeFormatModifierBlobIterNext
This avoids open-coding our own logic. The resulting code is more readable. References: https://gitlab.freedesktop.org/mesa/drm/-/merge_requests/146
Diffstat (limited to 'render/gles2/shaders.c')
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