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authorTony Crisci <tony@dubstepdish.com>2018-01-23 18:05:41 -0500
committerGitHub <noreply@github.com>2018-01-23 18:05:41 -0500
commitc09c2dfbc4a33aed90bf4c033a2a75e8a0cecb64 (patch)
treecb6279425d64e395590753fec23aae948ef91b8b /render/gles2/renderer.c
parent03440bbd83b5d68404db8ebc2df310ec0f8c9b32 (diff)
parenta4d601e3d6d6600bc4c26697d282616537ef9b02 (diff)
Merge pull request #570 from acrisci/decorations
Decorations
Diffstat (limited to 'render/gles2/renderer.c')
-rw-r--r--render/gles2/renderer.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index 89cc4ffb..30247af0 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -177,7 +177,7 @@ static bool wlr_gles2_render_texture(struct wlr_renderer *_renderer,
static void wlr_gles2_render_quad(struct wlr_renderer *renderer,
const float (*color)[4], const float (*matrix)[16]) {
GL_CALL(glUseProgram(shaders.quad));
- GL_CALL(glUniformMatrix4fv(0, 1, GL_TRUE, *matrix));
+ GL_CALL(glUniformMatrix4fv(0, 1, GL_FALSE, *matrix));
GL_CALL(glUniform4f(1, (*color)[0], (*color)[1], (*color)[2], (*color)[3]));
draw_quad();
}