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author | emersion <contact@emersion.fr> | 2018-03-21 11:34:08 +0100 |
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committer | emersion <contact@emersion.fr> | 2018-03-21 11:34:08 +0100 |
commit | 60bfe0a6aad6bc415f84a52326c9a0851fc647c0 (patch) | |
tree | 15e451953acde8e6e6ec1e71e44d527a82ad28b5 /render/gles2/renderer.c | |
parent | 8207f0f081d6b0e1c493366614be836c392c34fd (diff) |
backend/drm: remove remaining raw GL call
This makes the hardware cursor code a less efficient. Can be
fixed with a GLES3 renderer.
Diffstat (limited to 'render/gles2/renderer.c')
0 files changed, 0 insertions, 0 deletions