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authorSimon Ser <contact@emersion.fr>2021-03-16 11:29:56 +0100
committerSimon Ser <contact@emersion.fr>2021-04-08 09:09:03 +0200
commit1cdef8da579f4a021935a0b93967aa7a90bf8859 (patch)
tree37a07542fa37d0190166cd0b7132723a9550cf59 /render/gles2/renderer.c
parent1c10079a67cad71c890a3c4e09df4d5a890315a5 (diff)
render: drop wlr_renderer_blit_dmabuf
It can be replaced with wlr_renderer_bind_buffer. blit_dmabuf is broken as-is (dies on an assertion).
Diffstat (limited to 'render/gles2/renderer.c')
-rw-r--r--render/gles2/renderer.c82
1 files changed, 0 insertions, 82 deletions
diff --git a/render/gles2/renderer.c b/render/gles2/renderer.c
index eb93b3b4..1814ad07 100644
--- a/render/gles2/renderer.c
+++ b/render/gles2/renderer.c
@@ -530,87 +530,6 @@ static bool gles2_read_pixels(struct wlr_renderer *wlr_renderer,
return glGetError() == GL_NO_ERROR;
}
-static bool gles2_blit_dmabuf(struct wlr_renderer *wlr_renderer,
- struct wlr_dmabuf_attributes *dst_attr,
- struct wlr_dmabuf_attributes *src_attr) {
- struct wlr_gles2_renderer *renderer = gles2_get_renderer(wlr_renderer);
- if (!renderer->procs.glEGLImageTargetRenderbufferStorageOES) {
- return false;
- }
-
- struct wlr_egl_context old_context;
- wlr_egl_save_context(&old_context);
-
- bool r = false;
- struct wlr_texture *src_tex =
- wlr_texture_from_dmabuf(wlr_renderer, src_attr);
- if (!src_tex) {
- goto restore_context_out;
- }
-
- // TODO: get inverted_y right
- // This is to take into account y-inversion on both buffers rather than
- // just the source buffer.
- bool src_inverted_y =
- !!(src_attr->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT);
- bool dst_inverted_y =
- !!(dst_attr->flags & WLR_DMABUF_ATTRIBUTES_FLAGS_Y_INVERT);
- struct wlr_gles2_texture *gles2_src_tex = gles2_get_texture(src_tex);
- gles2_src_tex->inverted_y = src_inverted_y ^ dst_inverted_y;
-
- if (!wlr_egl_make_current(renderer->egl)) {
- goto texture_destroy_out;
- }
-
- // TODO: The imported buffer should be checked with
- // eglQueryDmaBufModifiersEXT to see if it may be modified.
- bool external_only = false;
- EGLImageKHR image = wlr_egl_create_image_from_dmabuf(renderer->egl, dst_attr,
- &external_only);
- if (image == EGL_NO_IMAGE_KHR) {
- goto texture_destroy_out;
- }
-
- GLuint rbo = 0;
- glGenRenderbuffers(1, &rbo);
- glBindRenderbuffer(GL_RENDERBUFFER, rbo);
- renderer->procs.glEGLImageTargetRenderbufferStorageOES(GL_RENDERBUFFER,
- image);
- glBindRenderbuffer(GL_RENDERBUFFER, 0);
-
- GLuint fbo = 0;
- glGenFramebuffers(1, &fbo);
- glBindFramebuffer(GL_FRAMEBUFFER, fbo);
- glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
- GL_RENDERBUFFER, rbo);
-
- GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
- if (status != GL_FRAMEBUFFER_COMPLETE) {
- goto out;
- }
-
- // TODO: use ANGLE_framebuffer_blit if available
- float mat[9];
- wlr_matrix_identity(mat);
-
- wlr_renderer_begin(wlr_renderer, dst_attr->width, dst_attr->height);
- wlr_renderer_clear(wlr_renderer, (float[]){ 0.0, 0.0, 0.0, 0.0 });
- wlr_render_texture_with_matrix(wlr_renderer, src_tex, mat, 1.0f);
- wlr_renderer_end(wlr_renderer);
-
- r = true;
-out:
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
- glDeleteFramebuffers(1, &fbo);
- glDeleteRenderbuffers(1, &rbo);
- wlr_egl_destroy_image(renderer->egl, image);
-texture_destroy_out:
- wlr_texture_destroy(src_tex);
-restore_context_out:
- wlr_egl_restore_context(&old_context);
- return r;
-}
-
static bool gles2_init_wl_display(struct wlr_renderer *wlr_renderer,
struct wl_display *wl_display) {
struct wlr_gles2_renderer *renderer =
@@ -707,7 +626,6 @@ static const struct wlr_renderer_impl renderer_impl = {
.texture_from_wl_drm = gles2_texture_from_wl_drm,
.texture_from_dmabuf = gles2_texture_from_dmabuf,
.init_wl_display = gles2_init_wl_display,
- .blit_dmabuf = gles2_blit_dmabuf,
.get_drm_fd = gles2_get_drm_fd,
};