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authoremersion <contact@emersion.fr>2018-01-26 23:13:41 +0100
committeremersion <contact@emersion.fr>2018-01-26 23:13:41 +0100
commitf34a1b75ebd9dbebf4fb9c2cf34d878fce902c03 (patch)
tree6717658e13d2145028aa578a71e49be50c75cf25 /render/gles2/pixel_format.c
parent4fa90b05119720a67ccb63cd89246abdb4abf4ea (diff)
render/gles2: use format bpp when reading pixels
Diffstat (limited to 'render/gles2/pixel_format.c')
-rw-r--r--render/gles2/pixel_format.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/render/gles2/pixel_format.c b/render/gles2/pixel_format.c
index 9cc75923..a544077b 100644
--- a/render/gles2/pixel_format.c
+++ b/render/gles2/pixel_format.c
@@ -25,12 +25,16 @@ struct pixel_format formats[] = {
},
{
.wl_format = WL_SHM_FORMAT_XBGR8888,
+ .depth = 24,
+ .bpp = 32,
.gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_BYTE,
.shader = &shaders.rgbx
},
{
.wl_format = WL_SHM_FORMAT_ABGR8888,
+ .depth = 32,
+ .bpp = 32,
.gl_format = GL_RGBA,
.gl_type = GL_UNSIGNED_BYTE,
.shader = &shaders.rgba