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author | Manuel Stoeckl <code@mstoeckl.com> | 2022-11-11 22:53:06 -0500 |
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committer | Simon Ser <contact@emersion.fr> | 2022-11-25 14:19:27 +0000 |
commit | 3ed69b49465f0b542d163da905dbc0864e19d5d8 (patch) | |
tree | d4909ffd0b1b8eff89d41dd67557f5422ac3a88d /render/drm_format_set.c | |
parent | 060df4c6c0f92e3989ce6fa13e5862bb3bee7dae (diff) |
render/vulkan: add support for RGB565 texture format
Since this does not have a matching _SRGB-type vulkan format, add a
new shader variant/pipeline to perform the sRGB->linear texture
conversion.
Diffstat (limited to 'render/drm_format_set.c')
0 files changed, 0 insertions, 0 deletions