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author | Manuel Stoeckl <code@mstoeckl.com> | 2022-04-30 22:43:49 -0400 |
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committer | Simon Ser <contact@emersion.fr> | 2022-05-07 16:25:38 +0000 |
commit | 7ad67e0f1db486bf0994128f9750115722eef6d5 (patch) | |
tree | 08aeea2f5ea1aa581322af5164be327a38cfdc56 /render/allocator/shm.c | |
parent | cb012c5cb53a937037717ac79c125922e37193da (diff) |
render/gles: add support for some 16-bpc unsigned shm formats
These formats require EXT_texture_norm16, which in turn needs OpenGL
ES 3.1. The EXT_texture_norm16 extension does not support passing
gl_internalformat = GL_RGBA to glTexImage2D, as can be done for
formats available in OpenGL ES 2.0, so this commit adds a field to
wlr_gles2_pixel_format to provide a more specific internalformat
parameter to glTexImage2D.
Diffstat (limited to 'render/allocator/shm.c')
0 files changed, 0 insertions, 0 deletions