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author | Simon Ser <contact@emersion.fr> | 2022-11-04 17:32:06 +0100 |
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committer | Simon Ser <contact@emersion.fr> | 2022-11-11 19:18:04 +0000 |
commit | f4f3c15c1e801760876da1fe292f24bd9f47b8ad (patch) | |
tree | 4edca21751780903471e77a9a85458edb1e8c99f /render/allocator/gbm.c | |
parent | 7fdcb45e6609be4786bcb79e61d7e935b7b7fa77 (diff) |
render/vulkan: always wait for last stage to complete before rendering
When we have multiple command buffers in flight, we need to make
sure we don't start rendering before the previous texture uploads
are complete.
Diffstat (limited to 'render/allocator/gbm.c')
0 files changed, 0 insertions, 0 deletions