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authorSimon Ser <contact@emersion.fr>2022-11-04 17:32:06 +0100
committerSimon Ser <contact@emersion.fr>2022-11-11 19:18:04 +0000
commitf4f3c15c1e801760876da1fe292f24bd9f47b8ad (patch)
tree4edca21751780903471e77a9a85458edb1e8c99f /render/allocator/gbm.c
parent7fdcb45e6609be4786bcb79e61d7e935b7b7fa77 (diff)
render/vulkan: always wait for last stage to complete before rendering
When we have multiple command buffers in flight, we need to make sure we don't start rendering before the previous texture uploads are complete.
Diffstat (limited to 'render/allocator/gbm.c')
0 files changed, 0 insertions, 0 deletions