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author | Simon Ser <contact@emersion.fr> | 2021-07-11 19:44:57 +0200 |
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committer | Simon Zeni <simon@bl4ckb0ne.ca> | 2021-07-12 09:16:09 -0400 |
commit | 55449738142d41b8e0f7c21f086d85c6570e3dad (patch) | |
tree | 44973e014f747d64825840baca7d71ceac94a029 /protocol/wlr-output-management-unstable-v1.xml | |
parent | 9dba176e8d0ceee456de2aa9ac91908b740628e2 (diff) |
render/gles2: disable blending opportunistically
We don't always need to enable blending: when the texture doesn't
have alpha or when the color is opaque, we can disable it.
Diffstat (limited to 'protocol/wlr-output-management-unstable-v1.xml')
0 files changed, 0 insertions, 0 deletions