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authorManuel Stoeckl <code@mstoeckl.com>2022-11-11 22:53:06 -0500
committerSimon Ser <contact@emersion.fr>2022-11-25 14:19:27 +0000
commit3ed69b49465f0b542d163da905dbc0864e19d5d8 (patch)
treed4909ffd0b1b8eff89d41dd67557f5422ac3a88d /meson.build
parent060df4c6c0f92e3989ce6fa13e5862bb3bee7dae (diff)
render/vulkan: add support for RGB565 texture format
Since this does not have a matching _SRGB-type vulkan format, add a new shader variant/pipeline to perform the sRGB->linear texture conversion.
Diffstat (limited to 'meson.build')
0 files changed, 0 insertions, 0 deletions