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author | Alexander Orzechowski <alex@ozal.ski> | 2023-06-26 13:39:30 -0400 |
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committer | Simon Ser <contact@emersion.fr> | 2023-06-27 14:02:25 +0000 |
commit | ea3c6fde3a542bd54340eafb43824529053be2d8 (patch) | |
tree | 3a3d8c37de316c457abdb6643eda5ffe1453e770 /include | |
parent | 9b9ee51b093bbb2f4a42dce9e4f0d34dcbef69ab (diff) |
wlr_scene: Add opaque region blend mode optimization
If we are only rendering within a region of the surface that is
advertised as opaque, we can choose no blending
Diffstat (limited to 'include')
0 files changed, 0 insertions, 0 deletions