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authorSimon Zeni <simon@bl4ckb0ne.ca>2021-03-24 10:10:52 -0400
committerSimon Ser <contact@emersion.fr>2021-03-25 10:55:54 +0100
commit78d21fa131d746a7ae5890657654161692da63b6 (patch)
tree88d5ff5c5fbe868a331a309d9acc2b3955000251 /include
parent9b3f2e327f1dae047e9c5d778068a22275e8a6f8 (diff)
render/gles2: remove depth and bpp gles2_pixel_format, use drm pixel format
Diffstat (limited to 'include')
-rw-r--r--include/render/gles2.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/render/gles2.h b/include/render/gles2.h
index 8b4de5a2..7bfd6235 100644
--- a/include/render/gles2.h
+++ b/include/render/gles2.h
@@ -17,7 +17,6 @@
struct wlr_gles2_pixel_format {
uint32_t drm_format;
GLint gl_format, gl_type;
- int depth, bpp;
bool has_alpha;
};