diff options
author | nyorain <nyorain@gmail.com> | 2017-08-09 21:25:34 +0200 |
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committer | nyorain <nyorain@gmail.com> | 2017-08-10 10:59:58 +0200 |
commit | 67369173aaafd763a6369a84917ae457c7095a72 (patch) | |
tree | c42bbcebd5b1e972c422386ce46f353c2f3a31ca /include | |
parent | 750d0ad4583732ee24c998f46a62fc684f86bc48 (diff) |
Implement drm (egl) buffer attaching
Diffstat (limited to 'include')
-rw-r--r-- | include/backend/egl.h | 57 | ||||
-rw-r--r-- | include/render/gles2.h | 8 | ||||
-rw-r--r-- | include/wlr/render.h | 13 | ||||
-rw-r--r-- | include/wlr/render/gles2.h | 1 | ||||
-rw-r--r-- | include/wlr/render/interface.h | 3 |
5 files changed, 78 insertions, 4 deletions
diff --git a/include/backend/egl.h b/include/backend/egl.h index 0422a52b..b649c55b 100644 --- a/include/backend/egl.h +++ b/include/backend/egl.h @@ -2,17 +2,72 @@ #define WLR_BACKEND_EGL_H #include <EGL/egl.h> +#include <EGL/eglext.h> #include <stdbool.h> struct wlr_egl { EGLDisplay display; EGLConfig config; EGLContext context; + + const char *egl_exts; + const char *gl_exts; + + struct wl_display *wl_display; }; -const char *egl_error(void); +/** + * Initializes an egl context for the given platform and remote display. + * Will attempt to load all possibly required api functions. + */ bool wlr_egl_init(struct wlr_egl *egl, EGLenum platform, void *display); + +/** + * Frees all related egl resources, makes the context not-current and + * unbinds a bound wayland display. + */ void wlr_egl_free(struct wlr_egl *egl); + +/** + * Binds the given display to the egl instance. + * This will allow clients to create egl surfaces from wayland ones and render to it. + */ +bool wlr_egl_bind_display(struct wlr_egl *egl, struct wl_display *local_display); + +/** + * Queries information about the given (potential egl/drm) buffer, returns + * the information in value. + * Refer to eglQueryWaylandBufferWL for more information about attrib and value. + * Makes only sense when a wl_display was bound to it since otherwise there + * cannot be any egl/drm buffers. + * Will only work after a wlr_egl objct was initialized and if the needed egl extension + * is present. + */ +bool wlr_egl_query_buffer(struct wl_resource *buf, + EGLint attrib, EGLint *value); + +/** + * Returns a surface for the given native window + * The window must match the remote display the wlr_egl was created with. + */ EGLSurface wlr_egl_create_surface(struct wlr_egl *egl, void *window); +/** + * Creates an egl image from the given client buffer and attributes. + * Will only work after a wlr_egl objct was initialized and if the needed egl extension + * is present. + */ +EGLImageKHR wlr_egl_create_image(EGLenum target, EGLClientBuffer buffer, + const EGLint *attribs); + +/** + * Destroys an egl image created with the given wlr_egl. + */ +bool wlr_egl_destroy_image(EGLImageKHR image); + +/** + * Returns a string for the last error ocurred with egl. + */ +const char *egl_error(void); + #endif diff --git a/include/render/gles2.h b/include/render/gles2.h index 41af0593..7ad4ad2e 100644 --- a/include/render/gles2.h +++ b/include/render/gles2.h @@ -4,9 +4,14 @@ #include <string.h> #include <stdbool.h> #include <GLES2/gl2.h> +#include <GLES2/gl2ext.h> +#include <EGL/egl.h> +#include <EGL/eglext.h> #include <wlr/render.h> #include <wlr/util/log.h> +extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES; + struct pixel_format { uint32_t wl_format; GLint gl_format, gl_type; @@ -18,6 +23,7 @@ struct wlr_texture_state { struct wlr_texture *wlr_texture; GLuint tex_id; const struct pixel_format *pixel_format; + EGLImageKHR image; }; struct shaders { @@ -25,6 +31,7 @@ struct shaders { GLuint rgba, rgbx; GLuint quad; GLuint ellipse; + Gluint external; }; extern struct shaders shaders; @@ -39,6 +46,7 @@ extern const GLchar ellipse_fragment_src[]; extern const GLchar vertex_src[]; extern const GLchar fragment_src_rgba[]; extern const GLchar fragment_src_rgbx[]; +extern const GLchar fragment_src_external[]; bool _gles2_flush_errors(const char *file, int line); #define gles2_flush_errors(...) \ diff --git a/include/wlr/render.h b/include/wlr/render.h index 61169333..47e2ff57 100644 --- a/include/wlr/render.h +++ b/include/wlr/render.h @@ -65,7 +65,7 @@ struct wlr_texture { * Copies pixels to this texture. The buffer is not accessed after this function * returns. */ -bool wlr_texture_upload_pixels(struct wlr_texture *surf, +bool wlr_texture_upload_pixels(struct wlr_texture *tex, enum wl_shm_format format, int stride, int width, int height, const unsigned char *pixels); /** @@ -80,8 +80,17 @@ bool wlr_texture_update_pixels(struct wlr_texture *surf, * Copies pixels from a wl_shm_buffer into this texture. The buffer is not * accessed after this function returns. */ -bool wlr_texture_upload_shm(struct wlr_texture *surf, uint32_t format, +bool wlr_texture_upload_shm(struct wlr_texture *tex, uint32_t format, struct wl_shm_buffer *shm); + +/** + * Attaches the contents from the given wl_drm wl_buffer resource onto the + * texture. The wl_resource is not used after this call. + * Will fail (return false) if the given resource is no drm buffer. + */ + bool wlr_texture_upload_drm(struct wlr_texture *tex, + struct wl_resource *drm_buffer); + /** * Copies a rectangle of pixels from a wl_shm_buffer onto the texture. The * buffer is not accessed after this function returns. Under some circumstances, diff --git a/include/wlr/render/gles2.h b/include/wlr/render/gles2.h index a779ffff..43d4719e 100644 --- a/include/wlr/render/gles2.h +++ b/include/wlr/render/gles2.h @@ -2,6 +2,7 @@ #define _WLR_GLES2_RENDERER_H #include <wlr/render.h> +struct wlr_egl; struct wlr_renderer *wlr_gles2_renderer_init(); #endif diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h index be9ffe7a..4a4b22e2 100644 --- a/include/wlr/render/interface.h +++ b/include/wlr/render/interface.h @@ -42,7 +42,8 @@ struct wlr_texture_impl { struct wl_shm_buffer *shm); bool (*update_shm)(struct wlr_texture_state *surf, uint32_t format, int x, int y, int width, int height, struct wl_shm_buffer *shm); - // TODO: egl + bool (*upload_drm)(struct wlr_texture_state *state, + struct wl_resource *drm_buf); void (*get_matrix)(struct wlr_texture_state *state, float (*matrix)[16], const float (*projection)[16], int x, int y); void (*bind)(struct wlr_texture_state *state); |