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authorAlexander Orzechowski <orzechowski.alexander@gmail.com>2022-05-19 14:01:44 -0400
committerAlexander Orzechowski <orzechowski.alexander@gmail.com>2022-05-19 14:24:05 -0400
commit5f562465717ae4d5afd518cd3adf5c84e83ce2d4 (patch)
tree325daaf9dc1e4caf5dd8af58d5bbc6a2975a9bdc /include
parent39c059b70ee86be3de84f48bb62965fbf5047cd2 (diff)
wlr_scene: Pull scene_node_get_root into a private header
We will need this for surface emulation on buffers.
Diffstat (limited to 'include')
-rw-r--r--include/types/wlr_scene.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/include/types/wlr_scene.h b/include/types/wlr_scene.h
new file mode 100644
index 00000000..64c11bc6
--- /dev/null
+++ b/include/types/wlr_scene.h
@@ -0,0 +1,8 @@
+#ifndef TYPES_WLR_SCENE_H
+#define TYPES_WLR_SCENE_H
+
+#include <wlr/types/wlr_scene.h>
+
+struct wlr_scene *scene_node_get_root(struct wlr_scene_node *node);
+
+#endif