diff options
author | Isaac Freund <mail@isaacfreund.com> | 2021-10-13 16:11:54 +0200 |
---|---|---|
committer | Simon Ser <contact@emersion.fr> | 2021-10-14 21:10:03 +0200 |
commit | 4fae8f7be39f9a1dab2657858c2f347320ab3149 (patch) | |
tree | 854e5de32be4af9f6b22f9b0499fa583df4b8760 /include | |
parent | 2a8d3853867c42570ae094df1335d7dfe0a4c71d (diff) |
scene: add functions to place node on top/bottom
These are very common operations for compositors (including tinywl)
to perform.
Diffstat (limited to 'include')
-rw-r--r-- | include/wlr/types/wlr_scene.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/include/wlr/types/wlr_scene.h b/include/wlr/types/wlr_scene.h index 8180183f..7a0801c0 100644 --- a/include/wlr/types/wlr_scene.h +++ b/include/wlr/types/wlr_scene.h @@ -140,6 +140,14 @@ void wlr_scene_node_place_above(struct wlr_scene_node *node, void wlr_scene_node_place_below(struct wlr_scene_node *node, struct wlr_scene_node *sibling); /** + * Move the node above all of its sibling nodes. + */ +void wlr_scene_node_raise_to_top(struct wlr_scene_node *node); +/** + * Move the node below all of its sibling nodes. + */ +void wlr_scene_node_lower_to_bottom(struct wlr_scene_node *node); +/** * Move the node to another location in the tree. */ void wlr_scene_node_reparent(struct wlr_scene_node *node, |