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authorSimon Ser <contact@emersion.fr>2021-04-29 00:16:34 +0200
committerKenny Levinsen <kl@kl.wtf>2021-05-21 22:13:54 +0200
commit349553d011d987dc14e30dc9d9c23df2ac03091f (patch)
treef9afe0740543cf36aae6b899ef2c8c3a95352202 /include
parent4dae12890f511aed876cc156eb0f28827ed76086 (diff)
backend/wayland: use common renderer and allocator
Instead of managing our own renderer and allocator, let the common code do it.
Diffstat (limited to 'include')
-rw-r--r--include/backend/wayland.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/include/backend/wayland.h b/include/backend/wayland.h
index ddaca335..59758ffd 100644
--- a/include/backend/wayland.h
+++ b/include/backend/wayland.h
@@ -21,9 +21,7 @@ struct wlr_wl_backend {
struct wl_list devices;
struct wl_list outputs;
int drm_fd;
- struct wlr_renderer *renderer;
struct wlr_drm_format *format;
- struct wlr_allocator *allocator;
struct wl_list buffers; // wlr_wl_buffer.link
size_t requested_outputs;
size_t last_output_num;