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authoremersion <contact@emersion.fr>2018-04-12 19:38:33 -0400
committeremersion <contact@emersion.fr>2018-04-12 19:38:33 -0400
commit1b802d92511dad4edcb6d1a0f3506a7646fe714b (patch)
tree95aa4f16e126454b41f73187fd264f569e559c39 /include
parent8f4039d799bc76612d2e440216cb9cb5242e2382 (diff)
Make wlr_renderer_scissor take normal coords instead of upside-down ones
Diffstat (limited to 'include')
-rw-r--r--include/render/gles2.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/render/gles2.h b/include/render/gles2.h
index 50252027..792f1b40 100644
--- a/include/render/gles2.h
+++ b/include/render/gles2.h
@@ -38,6 +38,8 @@ struct wlr_gles2_renderer {
GLuint tex_rgbx;
GLuint tex_ext;
} shaders;
+
+ uint32_t viewport_width, viewport_height;
};
enum wlr_gles2_texture_type {