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authoremersion <contact@emersion.fr>2017-10-08 02:11:56 +0200
committeremersion <contact@emersion.fr>2017-10-08 02:11:56 +0200
commit0ce313530446b801302850f03c4a8d8c20cfd782 (patch)
treecc0779ca8ef0000fb3e357fb1ac9c96bf2bed51e /include
parent55c063f440fd12b1ee8bba5cef56a75c33e66719 (diff)
Move read_pixels from output to renderer
Diffstat (limited to 'include')
-rw-r--r--include/wlr/render.h15
-rw-r--r--include/wlr/render/interface.h2
-rw-r--r--include/wlr/types/wlr_output.h5
-rw-r--r--include/wlr/types/wlr_screenshooter.h9
4 files changed, 19 insertions, 12 deletions
diff --git a/include/wlr/render.h b/include/wlr/render.h
index 2fbfb476..5027064d 100644
--- a/include/wlr/render.h
+++ b/include/wlr/render.h
@@ -30,27 +30,32 @@ struct wlr_texture *wlr_render_texture_create(struct wlr_renderer *r);
* This will render the texture at <123, 321>.
*/
bool wlr_render_with_matrix(struct wlr_renderer *r,
- struct wlr_texture *texture, const float (*matrix)[16]);
+ struct wlr_texture *texture, const float (*matrix)[16]);
/**
* Renders a solid quad in the specified color.
*/
void wlr_render_colored_quad(struct wlr_renderer *r,
- const float (*color)[4], const float (*matrix)[16]);
+ const float (*color)[4], const float (*matrix)[16]);
/**
* Renders a solid ellipse in the specified color.
*/
void wlr_render_colored_ellipse(struct wlr_renderer *r,
- const float (*color)[4], const float (*matrix)[16]);
+ const float (*color)[4], const float (*matrix)[16]);
/**
* Returns a list of pixel formats supported by this renderer.
*/
const enum wl_shm_format *wlr_renderer_get_formats(
- struct wlr_renderer *r, size_t *len);
+ struct wlr_renderer *r, size_t *len);
/**
* Returns true if this wl_buffer is a DRM buffer.
*/
bool wlr_renderer_buffer_is_drm(struct wlr_renderer *renderer,
- struct wl_resource *buffer);
+ struct wl_resource *buffer);
+/**
+ * Reads pixels and stores them in out_data as ARGB8888.
+ */
+void wlr_renderer_read_pixels(struct wlr_renderer *r, int x, int y,
+ int width, int height, void *out_data);
/**
* Destroys this wlr_renderer. Textures must be destroyed separately.
*/
diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h
index cbe33822..bbc5acb4 100644
--- a/include/wlr/render/interface.h
+++ b/include/wlr/render/interface.h
@@ -28,6 +28,8 @@ struct wlr_renderer_impl {
struct wlr_renderer *renderer, size_t *len);
bool (*buffer_is_drm)(struct wlr_renderer *renderer,
struct wl_resource *buffer);
+ void (*read_pixels)(struct wlr_renderer *renderer, int x, int y, int width,
+ int height, void *out_data);
void (*destroy)(struct wlr_renderer *renderer);
};
diff --git a/include/wlr/types/wlr_output.h b/include/wlr/types/wlr_output.h
index ab3be5c7..52d377e3 100644
--- a/include/wlr/types/wlr_output.h
+++ b/include/wlr/types/wlr_output.h
@@ -72,9 +72,4 @@ void wlr_output_set_gamma(struct wlr_output *output,
uint16_t size, uint16_t *r, uint16_t *g, uint16_t *b);
uint16_t wlr_output_get_gamma_size(struct wlr_output *output);
-/**
- * Reads all pixels from the output and stores them as ARGB.
- */
-void wlr_output_read_pixels(struct wlr_output *output, void *out_data);
-
#endif
diff --git a/include/wlr/types/wlr_screenshooter.h b/include/wlr/types/wlr_screenshooter.h
index 5d1a9254..4bda3d3c 100644
--- a/include/wlr/types/wlr_screenshooter.h
+++ b/include/wlr/types/wlr_screenshooter.h
@@ -4,18 +4,23 @@
struct wlr_screenshooter {
struct wl_global *wl_global;
+ struct wlr_renderer *renderer;
void *data;
};
struct wlr_screenshot {
struct wl_resource *resource;
- struct wl_resource *output;
+ struct wl_resource *output_resource;
+
+ struct wlr_output *output;
+ struct wlr_screenshooter *screenshooter;
void* data;
};
-struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display);
+struct wlr_screenshooter *wlr_screenshooter_create(struct wl_display *display,
+ struct wlr_renderer *renderer);
void wlr_screenshooter_destroy(struct wlr_screenshooter *screenshooter);
#endif