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authorMarkus Ongyerth <ongy@ongy.net>2018-04-17 19:09:42 +0200
committerMarkus Ongyerth <ongy@ongy.net>2018-07-14 09:40:39 +0200
commit000b305eccb8d732aa2bde5f4b2f126c23e574cf (patch)
tree836f48065a8f2254d1bbb68fc8eb54ffe2bfbb0d /include
parentbf8751d632c32d5d564bd8cae163199b4db54869 (diff)
backend/libinput: Manage tablet tool livetimes
This adds the management code to manage tablet tools lifetimes from libinput. It follows the suggestion made in the tablet-unstable-v2.xml to destroy tablet_tools once all tablets that it got into contact with were removed from the system. This is implemented via a refcount. If a tool is *not* unique, it will be destroyed on proximity out. This is libinput specific and mentioned in libinput docs that tools will not be found again, so we shouldn't keep a reference to them. Also they can't be on other tablets as well, because they cannot be tracked. The naming in this commit is a bit off (to not break things). The wlr names stay the same, tablet_tool is the libinput_device with capaiblity LIBINPUT_DEVICE_CAP_TABLET_TOOL which is more akin to "tablet" in the tablet-unstable-v2 protocol. The struct that corresponds to the tablet_tool in tablet-unstable-v2 is called tablet_tool_tool, a rename should be done at some point in the future.
Diffstat (limited to 'include')
-rw-r--r--include/backend/libinput.h1
-rw-r--r--include/wlr/types/wlr_tablet_tool.h40
2 files changed, 41 insertions, 0 deletions
diff --git a/include/backend/libinput.h b/include/backend/libinput.h
index f0928133..6ecdf44f 100644
--- a/include/backend/libinput.h
+++ b/include/backend/libinput.h
@@ -67,6 +67,7 @@ void handle_touch_cancel(struct libinput_event *event,
struct wlr_tablet_tool *create_libinput_tablet_tool(
struct libinput_device *device);
+void wlr_libinput_tablet_tool_destroy(struct wlr_input_device *device);
void handle_tablet_tool_axis(struct libinput_event *event,
struct libinput_device *device);
void handle_tablet_tool_proximity(struct libinput_event *event,
diff --git a/include/wlr/types/wlr_tablet_tool.h b/include/wlr/types/wlr_tablet_tool.h
index 22bf2649..08d37f68 100644
--- a/include/wlr/types/wlr_tablet_tool.h
+++ b/include/wlr/types/wlr_tablet_tool.h
@@ -5,6 +5,41 @@
#include <wayland-server.h>
#include <wlr/types/wlr_input_device.h>
+/*
+ * Copy+Paste from libinput, but this should neither use libinput, nor
+ * tablet-unstable-v2 headers, so we can't include them
+ */
+enum wlr_tablet_tool_type {
+ WLR_TABLET_TOOL_TYPE_PEN = 1, /**< A generic pen */
+ WLR_TABLET_TOOL_TYPE_ERASER, /**< Eraser */
+ WLR_TABLET_TOOL_TYPE_BRUSH, /**< A paintbrush-like tool */
+ WLR_TABLET_TOOL_TYPE_PENCIL, /**< Physical drawing tool, e.g.
+ Wacom Inking Pen */
+ WLR_TABLET_TOOL_TYPE_AIRBRUSH, /**< An airbrush-like tool */
+ WLR_TABLET_TOOL_TYPE_MOUSE, /**< A mouse bound to the tablet */
+ WLR_TABLET_TOOL_TYPE_LENS, /**< A mouse tool with a lens */
+};
+
+struct wlr_tablet_tool_tool {
+ enum wlr_tablet_tool_type type;
+ uint64_t hardware_serial;
+ uint64_t hardware_wacom;
+
+ // Capabilities
+ bool tilt;
+ bool pressure;
+ bool distance;
+ bool rotation;
+ bool slider;
+ bool wheel;
+
+ struct {
+ struct wl_signal destroy;
+ } events;
+
+ void *data;
+};
+
struct wlr_tablet_tool_impl;
struct wlr_tablet_tool {
@@ -34,6 +69,8 @@ enum wlr_tablet_tool_axes {
struct wlr_event_tablet_tool_axis {
struct wlr_input_device *device;
+ struct wlr_tablet_tool_tool *tool;
+
uint32_t time_msec;
uint32_t updated_axes;
// From 0..1
@@ -53,6 +90,7 @@ enum wlr_tablet_tool_proximity_state {
struct wlr_event_tablet_tool_proximity {
struct wlr_input_device *device;
+ struct wlr_tablet_tool_tool *tool;
uint32_t time_msec;
// From 0..1
double x, y;
@@ -66,6 +104,7 @@ enum wlr_tablet_tool_tip_state {
struct wlr_event_tablet_tool_tip {
struct wlr_input_device *device;
+ struct wlr_tablet_tool_tool *tool;
uint32_t time_msec;
// From 0..1
double x, y;
@@ -74,6 +113,7 @@ struct wlr_event_tablet_tool_tip {
struct wlr_event_tablet_tool_button {
struct wlr_input_device *device;
+ struct wlr_tablet_tool_tool *tool;
uint32_t time_msec;
uint32_t button;
enum wlr_button_state state;