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authorzccrs <zccrs@live.com>2021-04-06 15:18:16 +0800
committerSimon Ser <contact@emersion.fr>2021-04-06 10:40:56 +0200
commite76583f1addd384151956ad779bfd800beeda8d6 (patch)
tree37702f687a32c5ebe2d498db228b6456e061609e /include/wlr
parent07a5345aa52ebb4e58736d62b9b21bc7d7eaab54 (diff)
Use absolute paths in include in header files
To unify the code style of the project, absolute paths have been used in some places, such as '#include "render/allocator.h"' in "render/gbm_allocator.h". Except for include the wayland protocol headers should be consistent.
Diffstat (limited to 'include/wlr')
-rw-r--r--include/wlr/types/wlr_keyboard_group.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/wlr/types/wlr_keyboard_group.h b/include/wlr/types/wlr_keyboard_group.h
index 0b3df226..cb73899a 100644
--- a/include/wlr/types/wlr_keyboard_group.h
+++ b/include/wlr/types/wlr_keyboard_group.h
@@ -10,8 +10,8 @@
#define WLR_TYPES_WLR_KEYBOARD_GROUP_H
#include <wayland-server-core.h>
-#include "wlr/types/wlr_keyboard.h"
-#include "wlr/types/wlr_input_device.h"
+#include <wlr/types/wlr_keyboard.h>
+#include <wlr/types/wlr_input_device.h>
struct wlr_keyboard_group {
struct wlr_keyboard keyboard;