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authornyorain <nyorain@gmail.com>2018-10-16 09:35:28 +0200
committernyorain <nyorain@gmail.com>2018-10-16 09:35:28 +0200
commitcb03a41a3b73e35b3bd6295fc413900874d611bb (patch)
tree052c13c8956edf79d4a29afbf5f0c3fc3c214198 /include/wlr
parentcd28637187149a0f90429e63408bacd98033e59f (diff)
Use enum wl_shm_format for gles2 texture formats
Also rephrase the write_pixels comment.
Diffstat (limited to 'include/wlr')
-rw-r--r--include/wlr/render/wlr_texture.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/include/wlr/render/wlr_texture.h b/include/wlr/render/wlr_texture.h
index 2eb5d6aa..f210717a 100644
--- a/include/wlr/render/wlr_texture.h
+++ b/include/wlr/render/wlr_texture.h
@@ -54,10 +54,9 @@ void wlr_texture_get_size(struct wlr_texture *texture, int *width, int *height);
bool wlr_texture_is_opaque(struct wlr_texture *texture);
/**
- * Update a texture with raw pixels. The texture must be mutable.
- * The given data is interpreted as being in the format the
- * texture was created with.
- */
+ * Update a texture with raw pixels. The texture must be mutable, and the input
+ * data must have the same pixel format that the texture was created with.
+ */
bool wlr_texture_write_pixels(struct wlr_texture *texture,
uint32_t stride, uint32_t width, uint32_t height,
uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y,