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authorIsaac Freund <ifreund@ifreund.xyz>2020-12-07 20:29:17 +0100
committerSimon Ser <contact@emersion.fr>2020-12-07 20:45:36 +0100
commitc9760569ae380d99df4fb9c7d1f00d0c70f9e580 (patch)
treeb7f96699f04c648778c3fc0f9c03f0b427c0d044 /include/wlr
parent431ec52b9c20efae7f50ba5b6fa6a2aa56852ac3 (diff)
docs: fix error in wlr_output_set_damage() comment
output-buffer-local coordinates are neither scaled nor transformed
Diffstat (limited to 'include/wlr')
-rw-r--r--include/wlr/types/wlr_output.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/include/wlr/types/wlr_output.h b/include/wlr/types/wlr_output.h
index 8cc4afcf..0af2c454 100644
--- a/include/wlr/types/wlr_output.h
+++ b/include/wlr/types/wlr_output.h
@@ -349,8 +349,7 @@ bool wlr_output_preferred_read_format(struct wlr_output *output,
* the screen that has changed since the last frame.
*
* Compositors implementing damage tracking should call this function with the
- * damaged region in output-buffer-local coordinates (ie. scaled and
- * transformed).
+ * damaged region in output-buffer-local coordinates.
*
* This region is not to be confused with the renderer's buffer damage, ie. the
* region compositors need to repaint. Compositors usually need to repaint more