diff options
author | Alexander Orzechowski <orzechowski.alexander@gmail.com> | 2022-06-05 13:06:18 -0400 |
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committer | Simon Ser <contact@emersion.fr> | 2023-05-30 15:40:41 +0000 |
commit | 88f80c4a7caacc0263fad27173a2abd56b482c51 (patch) | |
tree | f143355ab1c1142d7fd1c0b5e09c5d8340c5743a /include/wlr | |
parent | 61c157269e1ac7ef5323a54609514f2d76e79afe (diff) |
wlr_scene: Make scene_tree_from_node public
This is to allow for compositors that want to be more implicit about
how their scene is organized. Such a compositor may want to walk up
at a certain scene node to find something such as a surface to focus on.
Diffstat (limited to 'include/wlr')
-rw-r--r-- | include/wlr/types/wlr_scene.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/include/wlr/types/wlr_scene.h b/include/wlr/types/wlr_scene.h index ca4641fa..aa371d13 100644 --- a/include/wlr/types/wlr_scene.h +++ b/include/wlr/types/wlr_scene.h @@ -324,6 +324,12 @@ struct wlr_scene_surface *wlr_scene_surface_create(struct wlr_scene_tree *parent struct wlr_scene_buffer *wlr_scene_buffer_from_node(struct wlr_scene_node *node); /** + * If this node represents a wlr_scene_tree, that tree will be returned. It + * is not legal to feed a node that does not represent a wlr_scene_tree. + */ +struct wlr_scene_tree *wlr_scene_tree_from_node(struct wlr_scene_node *node); + +/** * If this buffer is backed by a surface, then the struct wlr_scene_surface is * returned. If not, NULL will be returned. */ |