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authorSimon Ser <contact@emersion.fr>2021-04-29 00:07:31 +0200
committerKenny Levinsen <kl@kl.wtf>2021-05-21 22:13:54 +0200
commit7ec5bf6b10d2a7e1d9cdfdfeed44ac6db8bdcc99 (patch)
tree4bd0b074f7e87e3b5ef55dd2c79cafb65f2407e7 /include/wlr
parentbeae3018cbbbbb566e964de63cf04e405b7d8ba5 (diff)
backend: introduce wlr_backend_finish
This new functions cleans up the common backend state. While this currently only emits the destroy signal, this will also clean up the renderer and allocator in upcoming patches.
Diffstat (limited to 'include/wlr')
-rw-r--r--include/wlr/backend/interface.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/wlr/backend/interface.h b/include/wlr/backend/interface.h
index feed8d2d..529f8f87 100644
--- a/include/wlr/backend/interface.h
+++ b/include/wlr/backend/interface.h
@@ -29,5 +29,9 @@ struct wlr_backend_impl {
*/
void wlr_backend_init(struct wlr_backend *backend,
const struct wlr_backend_impl *impl);
+/**
+ * Emit the destroy event and clean up common backend state.
+ */
+void wlr_backend_finish(struct wlr_backend *backend);
#endif