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author | Simon Ser <contact@emersion.fr> | 2019-04-25 19:39:44 +0300 |
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committer | Drew DeVault <sir@cmpwn.com> | 2019-04-26 10:08:08 -0600 |
commit | 57d32d03a87ab4a74230294cefc5fa8b1e28c96d (patch) | |
tree | 6a27ca0899204fbf1e0a349804c5b8d309900eb8 /include/wlr | |
parent | d6e250b389b8ea07af1c801b10ecf0b55f758413 (diff) |
rootston: don't submit too much damage
We only need to damage the parts of the screen that changed since last frame,
we don't need to accumulate damage from previous buffers.
We still need to re-render the accumulated damage.
Fixes https://github.com/swaywm/wlroots/issues/1665
Diffstat (limited to 'include/wlr')
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