diff options
author | Tony Crisci <tony@dubstepdish.com> | 2018-03-27 23:37:37 -0400 |
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committer | GitHub <noreply@github.com> | 2018-03-27 23:37:37 -0400 |
commit | 48e8202883594091d2ec2b5d0d8a55ddf2f0aea6 (patch) | |
tree | db15d3d40ac5d0ec3117920f9b4917a0d0519175 /include/wlr | |
parent | 575bc81d54f98841c28718b1667d27acc136a48a (diff) | |
parent | 7d89e7e58dc6d3a2d40baf91ae3f5aaa87d58a8b (diff) |
Merge pull request #731 from swaywm/layer-surfaces
Implement wlr-layer-shell protocol & rendering
Diffstat (limited to 'include/wlr')
-rw-r--r-- | include/wlr/render/egl.h | 1 | ||||
-rw-r--r-- | include/wlr/types/wlr_layer_shell.h | 100 | ||||
-rw-r--r-- | include/wlr/types/wlr_xdg_shell.h | 4 | ||||
-rw-r--r-- | include/wlr/types/wlr_xdg_shell_v6.h | 4 |
4 files changed, 105 insertions, 4 deletions
diff --git a/include/wlr/render/egl.h b/include/wlr/render/egl.h index 9f4c0334..b5f2d67c 100644 --- a/include/wlr/render/egl.h +++ b/include/wlr/render/egl.h @@ -20,6 +20,7 @@ struct wlr_egl { bool swap_buffers_with_damage; bool dmabuf_import; bool dmabuf_import_modifiers; + bool bind_wayland_display; } egl_exts; struct wl_display *wl_display; diff --git a/include/wlr/types/wlr_layer_shell.h b/include/wlr/types/wlr_layer_shell.h new file mode 100644 index 00000000..8cc7782f --- /dev/null +++ b/include/wlr/types/wlr_layer_shell.h @@ -0,0 +1,100 @@ +#ifndef WLR_TYPES_WLR_LAYER_SHELL_H +#define WLR_TYPES_WLR_LAYER_SHELL_H +#include <stdbool.h> +#include <stdint.h> +#include <wayland-server.h> +#include <wlr/types/wlr_box.h> +#include <wlr/types/wlr_surface.h> +#include "wlr-layer-shell-unstable-v1-protocol.h" + +/** + * wlr_layer_shell allows clients to arrange themselves in "layers" on the + * desktop in accordance with the wlr-layer-shell protocol. When a client is + * added, the new_surface signal will be raised and passed a reference to our + * wlr_layer_surface. At this time, the client will have configured the surface + * as it desires, including information like desired anchors and margins. The + * compositor should use this information to decide how to arrange the layer + * on-screen, then determine the dimensions of the layer and call + * wlr_layer_surface_configure. The client will then attach a buffer and commit + * the surface, at which point the wlr_layer_surface map signal is raised and + * the compositor should begin rendering the surface. + */ +struct wlr_layer_shell { + struct wl_global *wl_global; + struct wl_list client_resources; // wl_resource + + struct wl_listener display_destroy; + + struct { + struct wl_signal new_surface; + } events; + + void *data; +}; + +struct wlr_layer_surface_state { + uint32_t anchor; + int32_t exclusive_zone; + struct { + uint32_t top, right, bottom, left; + } margin; + bool keyboard_interactive; + uint32_t desired_width, desired_height; + uint32_t actual_width, actual_height; +}; + +struct wlr_layer_surface_configure { + struct wl_list link; // wlr_layer_surface::configure_list + uint32_t serial; + struct wlr_layer_surface_state state; +}; + +struct wlr_layer_surface { + struct wlr_surface *surface; + struct wlr_output *output; + struct wl_resource *resource; + struct wlr_layer_shell *shell; + + const char *namespace; + enum zwlr_layer_shell_v1_layer layer; + + bool added, configured, mapped, closed; + uint32_t configure_serial; + struct wl_event_source *configure_idle; + uint32_t configure_next_serial; + struct wl_list configure_list; + + struct wlr_layer_surface_configure *acked_configure; + + struct wlr_layer_surface_state client_pending; + struct wlr_layer_surface_state server_pending; + struct wlr_layer_surface_state current; + + struct wl_listener surface_destroy_listener; + + struct { + struct wl_signal destroy; + struct wl_signal map; + struct wl_signal unmap; + } events; + + void *data; +}; + +struct wlr_layer_shell *wlr_layer_shell_create(struct wl_display *display); +void wlr_layer_shell_destroy(struct wlr_layer_shell *layer_shell); + +/** + * Notifies the layer surface to configure itself with this width/height. The + * layer_surface will signal its map event when the surface is ready to assume + * this size. + */ +void wlr_layer_surface_configure(struct wlr_layer_surface *surface, + uint32_t width, uint32_t height); + +/** + * Unmaps this layer surface and notifies the client that it has been closed. + */ +void wlr_layer_surface_close(struct wlr_layer_surface *surface); + +#endif diff --git a/include/wlr/types/wlr_xdg_shell.h b/include/wlr/types/wlr_xdg_shell.h index a5cd3d54..9938f4b1 100644 --- a/include/wlr/types/wlr_xdg_shell.h +++ b/include/wlr/types/wlr_xdg_shell.h @@ -78,8 +78,8 @@ struct wlr_xdg_toplevel { struct wlr_xdg_surface *parent; bool added; - struct wlr_xdg_toplevel_state next; // client protocol requests - struct wlr_xdg_toplevel_state pending; // user configure requests + struct wlr_xdg_toplevel_state client_pending; + struct wlr_xdg_toplevel_state server_pending; struct wlr_xdg_toplevel_state current; char *title; diff --git a/include/wlr/types/wlr_xdg_shell_v6.h b/include/wlr/types/wlr_xdg_shell_v6.h index c6820f01..0867b2f6 100644 --- a/include/wlr/types/wlr_xdg_shell_v6.h +++ b/include/wlr/types/wlr_xdg_shell_v6.h @@ -78,8 +78,8 @@ struct wlr_xdg_toplevel_v6 { struct wlr_xdg_surface_v6 *parent; bool added; - struct wlr_xdg_toplevel_v6_state next; // client protocol requests - struct wlr_xdg_toplevel_v6_state pending; // user configure requests + struct wlr_xdg_toplevel_v6_state client_pending; + struct wlr_xdg_toplevel_v6_state server_pending; struct wlr_xdg_toplevel_v6_state current; char *title; |