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authorRoman Gilg <subdiff@gmail.com>2022-02-27 22:44:36 +0100
committerRoman Gilg <subdiff@gmail.com>2022-02-28 13:06:11 +0100
commit17a289e36e920ebf18af6e9215388ee6c20029c7 (patch)
tree90adf5985e3996a0836f407b0fe45f47d66c95f3 /include/wlr
parente279266f714c7122e9ad97d56d047313f78cfdbe (diff)
render: allow texture creation while rendering
This removes an artificial limitation in form of an assert that disallowed the creation of textures while the renderer is rendering. A consumer might run its own rendering pipeline and after start of the renderer still want to create textures for internal usage.
Diffstat (limited to 'include/wlr')
-rw-r--r--include/wlr/render/wlr_texture.h12
1 files changed, 0 insertions, 12 deletions
diff --git a/include/wlr/render/wlr_texture.h b/include/wlr/render/wlr_texture.h
index 1dbcba1d..90bb5de5 100644
--- a/include/wlr/render/wlr_texture.h
+++ b/include/wlr/render/wlr_texture.h
@@ -25,9 +25,6 @@ struct wlr_texture {
/**
* Create a new texture from raw pixel data. `stride` is in bytes. The returned
* texture is mutable.
- *
- * Should not be called in a rendering block like renderer_begin()/end() or
- * between attaching a renderer to an output and committing it.
*/
struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height,
@@ -35,9 +32,6 @@ struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer,
/**
* Create a new texture from a DMA-BUF. The returned texture is immutable.
- *
- * Should not be called in a rendering block like renderer_begin()/end() or
- * between attaching a renderer to an output and committing it.
*/
struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer,
struct wlr_dmabuf_attributes *attribs);
@@ -50,9 +44,6 @@ bool wlr_texture_is_opaque(struct wlr_texture *texture);
/**
* Update a texture with raw pixels. The texture must be mutable, and the input
* data must have the same pixel format that the texture was created with.
- *
- * Should not be called in a rendering block like renderer_begin()/end() or
- * between attaching a renderer to an output and committing it.
*/
bool wlr_texture_write_pixels(struct wlr_texture *texture,
uint32_t stride, uint32_t width, uint32_t height,
@@ -66,9 +57,6 @@ void wlr_texture_destroy(struct wlr_texture *texture);
/**
* Create a new texture from a buffer.
- *
- * Should not be called in a rendering block like renderer_begin()/end() or
- * between attaching a renderer to an output and committing it.
*/
struct wlr_texture *wlr_texture_from_buffer(struct wlr_renderer *renderer,
struct wlr_buffer *buffer);