diff options
author | Roman Gilg <subdiff@gmail.com> | 2022-02-27 22:44:36 +0100 |
---|---|---|
committer | Roman Gilg <subdiff@gmail.com> | 2022-02-28 13:06:11 +0100 |
commit | 17a289e36e920ebf18af6e9215388ee6c20029c7 (patch) | |
tree | 90adf5985e3996a0836f407b0fe45f47d66c95f3 /include/wlr | |
parent | e279266f714c7122e9ad97d56d047313f78cfdbe (diff) |
render: allow texture creation while rendering
This removes an artificial limitation in form of an assert that disallowed the
creation of textures while the renderer is rendering.
A consumer might run its own rendering pipeline and after start of the renderer
still want to create textures for internal usage.
Diffstat (limited to 'include/wlr')
-rw-r--r-- | include/wlr/render/wlr_texture.h | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/include/wlr/render/wlr_texture.h b/include/wlr/render/wlr_texture.h index 1dbcba1d..90bb5de5 100644 --- a/include/wlr/render/wlr_texture.h +++ b/include/wlr/render/wlr_texture.h @@ -25,9 +25,6 @@ struct wlr_texture { /** * Create a new texture from raw pixel data. `stride` is in bytes. The returned * texture is mutable. - * - * Should not be called in a rendering block like renderer_begin()/end() or - * between attaching a renderer to an output and committing it. */ struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer, uint32_t fmt, uint32_t stride, uint32_t width, uint32_t height, @@ -35,9 +32,6 @@ struct wlr_texture *wlr_texture_from_pixels(struct wlr_renderer *renderer, /** * Create a new texture from a DMA-BUF. The returned texture is immutable. - * - * Should not be called in a rendering block like renderer_begin()/end() or - * between attaching a renderer to an output and committing it. */ struct wlr_texture *wlr_texture_from_dmabuf(struct wlr_renderer *renderer, struct wlr_dmabuf_attributes *attribs); @@ -50,9 +44,6 @@ bool wlr_texture_is_opaque(struct wlr_texture *texture); /** * Update a texture with raw pixels. The texture must be mutable, and the input * data must have the same pixel format that the texture was created with. - * - * Should not be called in a rendering block like renderer_begin()/end() or - * between attaching a renderer to an output and committing it. */ bool wlr_texture_write_pixels(struct wlr_texture *texture, uint32_t stride, uint32_t width, uint32_t height, @@ -66,9 +57,6 @@ void wlr_texture_destroy(struct wlr_texture *texture); /** * Create a new texture from a buffer. - * - * Should not be called in a rendering block like renderer_begin()/end() or - * between attaching a renderer to an output and committing it. */ struct wlr_texture *wlr_texture_from_buffer(struct wlr_renderer *renderer, struct wlr_buffer *buffer); |