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authorSimon Ser <contact@emersion.fr>2021-01-14 12:00:06 +0100
committerSimon Ser <contact@emersion.fr>2021-01-14 12:00:06 +0100
commit02a086599c069768987bc9c6d9a8f79b6bfd8811 (patch)
tree9ce64269fb70907362251cddf6c57ad3f649a930 /include/wlr/version.h.in
parentdc61f471da1a1c9264167635c286b6dcb37b3d6f (diff)
render/gles2: save/restore EGL context in destroy_buffer
It can be surprising that destroying a buffer changes the EGL context, especially since this can be triggered from anywhere wlr_buffer_unlock is called. Prevent this from happening by saving and restoring the EGL context.
Diffstat (limited to 'include/wlr/version.h.in')
0 files changed, 0 insertions, 0 deletions