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authorSimon Ser <contact@emersion.fr>2023-02-02 22:42:42 +0100
committerSimon Ser <contact@emersion.fr>2023-02-02 22:42:42 +0100
commit0534d12b28248cf149a829b122a8c3d1b22b0003 (patch)
treeec0d538123145ee778c86a1e6122db4f5dcfa333 /include/wlr/util/addon.h
parentcfa7696d7bd6b7b23d73922ad48631b1b0df6e02 (diff)
render/gles2: use correct type for shader type
Doesn't matter a lot, but let's try to be consistent with the GL headers.
Diffstat (limited to 'include/wlr/util/addon.h')
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