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authoremersion <contact@emersion.fr>2017-11-30 23:58:12 +0100
committeremersion <contact@emersion.fr>2017-11-30 23:58:12 +0100
commitf4754ad1a21eaede20f6e9c5d4e0c78294119cc1 (patch)
treee42e7bf233b133420e860fae6f60c6656998386d /include/wlr/render
parent779cccf8b421b99031884f4d2886e788ac77a6eb (diff)
Fix surface transforms
Diffstat (limited to 'include/wlr/render')
-rw-r--r--include/wlr/render/matrix.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/wlr/render/matrix.h b/include/wlr/render/matrix.h
index 177af4b3..0b35aad3 100644
--- a/include/wlr/render/matrix.h
+++ b/include/wlr/render/matrix.h
@@ -10,6 +10,8 @@ void wlr_matrix_rotate(float (*output)[16], float radians);
void wlr_matrix_mul(const float (*x)[16], const float (*y)[16], float (*product)[16]);
enum wl_output_transform;
+void wlr_matrix_transform(float mat[static 16],
+ enum wl_output_transform transform);
void wlr_matrix_texture(float mat[static 16], int32_t width, int32_t height,
enum wl_output_transform transform);