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authoremersion <contact@emersion.fr>2018-03-15 11:10:56 +0100
committeremersion <contact@emersion.fr>2018-03-15 11:10:56 +0100
commitd26b67cb06509fb39d9ed473a5d27b1f241ff635 (patch)
tree704c2732b6a3ce247dce8510eed9e629a35ce828 /include/wlr/render
parentb6a3f240c7621d1ebb5774fcdf7784d976500ee1 (diff)
matrix: unify API, don't use array pointers
Diffstat (limited to 'include/wlr/render')
-rw-r--r--include/wlr/render/interface.h13
1 files changed, 7 insertions, 6 deletions
diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h
index eda5af1c..4d81bdf9 100644
--- a/include/wlr/render/interface.h
+++ b/include/wlr/render/interface.h
@@ -18,15 +18,16 @@ struct wlr_renderer {
struct wlr_renderer_impl {
void (*begin)(struct wlr_renderer *renderer, struct wlr_output *output);
void (*end)(struct wlr_renderer *renderer);
- void (*clear)(struct wlr_renderer *renderer, const float (*color)[4]);
+ void (*clear)(struct wlr_renderer *renderer, const float color[static 4]);
void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box);
struct wlr_texture *(*texture_create)(struct wlr_renderer *renderer);
bool (*render_with_matrix)(struct wlr_renderer *renderer,
- struct wlr_texture *texture, const float (*matrix)[16], float alpha);
+ struct wlr_texture *texture, const float matrix[static 16],
+ float alpha);
void (*render_quad)(struct wlr_renderer *renderer,
- const float (*color)[4], const float (*matrix)[16]);
+ const float color[static 4], const float matrix[static 16]);
void (*render_ellipse)(struct wlr_renderer *renderer,
- const float (*color)[4], const float (*matrix)[16]);
+ const float color[static 4], const float matrix[static 16]);
const enum wl_shm_format *(*formats)(
struct wlr_renderer *renderer, size_t *len);
bool (*buffer_is_drm)(struct wlr_renderer *renderer,
@@ -58,8 +59,8 @@ struct wlr_texture_impl {
struct wl_resource *drm_buf);
bool (*upload_eglimage)(struct wlr_texture *texture, EGLImageKHR image,
uint32_t width, uint32_t height);
- void (*get_matrix)(struct wlr_texture *state,
- float (*matrix)[16], const float (*projection)[16], int x, int y);
+ void (*get_matrix)(struct wlr_texture *state, float mat[static 16],
+ const float projection[static 16], int x, int y);
void (*get_buffer_size)(struct wlr_texture *texture,
struct wl_resource *resource, int *width, int *height);
void (*bind)(struct wlr_texture *texture);