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authorDrew DeVault <sir@cmpwn.com>2017-08-08 13:12:16 -0400
committerGitHub <noreply@github.com>2017-08-08 13:12:16 -0400
commitba87585bbe7f119d6ebd9d13c85af15d82aa9431 (patch)
treeec186a0475956d7ac1ff100c81a74bee5900f84c /include/wlr/render
parent622a0d838b2d645ab8f649c6804276262d1eec50 (diff)
parente167f41fde7532ca453a9a70ad1e3f27d7177071 (diff)
Merge pull request #48 from nyorain/wlr_texture
Rename wlr_surface -> wlr_texture; attach -> upload
Diffstat (limited to 'include/wlr/render')
-rw-r--r--include/wlr/render/interface.h20
-rw-r--r--include/wlr/render/matrix.h2
2 files changed, 11 insertions, 11 deletions
diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h
index ed804bb4..83e34625 100644
--- a/include/wlr/render/interface.h
+++ b/include/wlr/render/interface.h
@@ -16,9 +16,9 @@ struct wlr_renderer {
struct wlr_renderer_impl {
void (*begin)(struct wlr_renderer_state *state, struct wlr_output *output);
void (*end)(struct wlr_renderer_state *state);
- struct wlr_surface *(*surface_init)(struct wlr_renderer_state *state);
+ struct wlr_texture *(*texture_init)(struct wlr_renderer_state *state);
bool (*render_with_matrix)(struct wlr_renderer_state *state,
- struct wlr_surface *surface, const float (*matrix)[16]);
+ struct wlr_texture *texture, const float (*matrix)[16]);
void (*render_quad)(struct wlr_renderer_state *state,
const float (*color)[4], const float (*matrix)[16]);
void (*render_ellipse)(struct wlr_renderer_state *state,
@@ -31,20 +31,20 @@ struct wlr_renderer_impl {
struct wlr_renderer *wlr_renderer_init(struct wlr_renderer_state *state,
struct wlr_renderer_impl *impl);
-struct wlr_surface_impl {
- bool (*attach_pixels)(struct wlr_surface_state *state,
+struct wlr_texture_impl {
+ bool (*upload_pixels)(struct wlr_texture_state *state,
enum wl_shm_format format, int stride, int width, int height,
const unsigned char *pixels);
- bool (*attach_shm)(struct wlr_surface_state *state, uint32_t format,
+ bool (*upload_shm)(struct wlr_texture_state *state, uint32_t format,
struct wl_shm_buffer *shm);
// TODO: egl
- void (*get_matrix)(struct wlr_surface_state *state,
+ void (*get_matrix)(struct wlr_texture_state *state,
float (*matrix)[16], const float (*projection)[16], int x, int y);
- void (*bind)(struct wlr_surface_state *state);
- void (*destroy)(struct wlr_surface_state *state);
+ void (*bind)(struct wlr_texture_state *state);
+ void (*destroy)(struct wlr_texture_state *state);
};
-struct wlr_surface *wlr_surface_init();
-void wlr_surface_bind(struct wlr_surface *surface);
+struct wlr_texture *wlr_texture_init();
+void wlr_texture_bind(struct wlr_texture *texture);
#endif
diff --git a/include/wlr/render/matrix.h b/include/wlr/render/matrix.h
index be6a947d..789f7341 100644
--- a/include/wlr/render/matrix.h
+++ b/include/wlr/render/matrix.h
@@ -10,7 +10,7 @@ void wlr_matrix_rotate(float (*output)[16], float radians);
void wlr_matrix_mul(const float (*x)[16], const float (*y)[16], float (*product)[16]);
enum wl_output_transform;
-void wlr_matrix_surface(float mat[static 16], int32_t width, int32_t height,
+void wlr_matrix_texture(float mat[static 16], int32_t width, int32_t height,
enum wl_output_transform transform);
#endif