diff options
author | Simon Ser <contact@emersion.fr> | 2020-04-27 12:27:01 +0200 |
---|---|---|
committer | Drew DeVault <sir@cmpwn.com> | 2020-06-17 09:10:54 -0600 |
commit | 315bf08733f4bc132a23200df26cb2145ac629b3 (patch) | |
tree | b5e0c382c6ef343466e9a67e488337dbed1a5558 /include/wlr/render | |
parent | 00ccb89288d8d64c2f47282e74cf59967be7178b (diff) |
render: add wlr_render_subtexture_with_matrix
This renders only a subset of the texture, instead of the full texture.
Diffstat (limited to 'include/wlr/render')
-rw-r--r-- | include/wlr/render/interface.h | 6 | ||||
-rw-r--r-- | include/wlr/render/wlr_renderer.h | 7 |
2 files changed, 10 insertions, 3 deletions
diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h index 6eb6c22f..93c987b7 100644 --- a/include/wlr/render/interface.h +++ b/include/wlr/render/interface.h @@ -32,9 +32,9 @@ struct wlr_renderer_impl { void (*end)(struct wlr_renderer *renderer); void (*clear)(struct wlr_renderer *renderer, const float color[static 4]); void (*scissor)(struct wlr_renderer *renderer, struct wlr_box *box); - bool (*render_texture_with_matrix)(struct wlr_renderer *renderer, - struct wlr_texture *texture, const float matrix[static 9], - float alpha); + bool (*render_subtexture_with_matrix)(struct wlr_renderer *renderer, + struct wlr_texture *texture, const struct wlr_fbox *box, + const float matrix[static 9], float alpha); void (*render_quad_with_matrix)(struct wlr_renderer *renderer, const float color[static 4], const float matrix[static 9]); void (*render_ellipse_with_matrix)(struct wlr_renderer *renderer, diff --git a/include/wlr/render/wlr_renderer.h b/include/wlr/render/wlr_renderer.h index e6140f3e..513f412a 100644 --- a/include/wlr/render/wlr_renderer.h +++ b/include/wlr/render/wlr_renderer.h @@ -55,6 +55,13 @@ bool wlr_render_texture(struct wlr_renderer *r, struct wlr_texture *texture, bool wlr_render_texture_with_matrix(struct wlr_renderer *r, struct wlr_texture *texture, const float matrix[static 9], float alpha); /** + * Renders the requested texture using the provided matrix, after cropping it + * to the provided rectangle. + */ +bool wlr_render_subtexture_with_matrix(struct wlr_renderer *r, + struct wlr_texture *texture, const struct wlr_fbox *box, + const float matrix[static 9], float alpha); +/** * Renders a solid rectangle in the specified color. */ void wlr_render_rect(struct wlr_renderer *r, const struct wlr_box *box, |