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authorDrew DeVault <sir@cmpwn.com>2017-06-15 15:31:13 -0400
committerDrew DeVault <sir@cmpwn.com>2017-06-15 15:31:13 -0400
commit2443a070e75e33285b6d5ed0ce89c989956b9065 (patch)
tree1ae59cb449eb6e1dc212e60dbb9d33545735cd6f /include/wlr/render
parent4a9966b1a47d497ccc9473a24ba56b3d0eef72d2 (diff)
Add colored quad and ellipse rendering primitives
Diffstat (limited to 'include/wlr/render')
-rw-r--r--include/wlr/render/interface.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h
index 80471ac8..a934f49e 100644
--- a/include/wlr/render/interface.h
+++ b/include/wlr/render/interface.h
@@ -19,6 +19,10 @@ struct wlr_renderer_impl {
struct wlr_surface *(*surface_init)(struct wlr_renderer_state *state);
bool (*render_with_matrix)(struct wlr_renderer_state *state,
struct wlr_surface *surface, const float (*matrix)[16]);
+ void (*render_quad)(struct wlr_renderer_state *state,
+ const float (*color)[4], const float (*matrix)[16]);
+ void (*render_ellipse)(struct wlr_renderer_state *state,
+ const float (*color)[4], const float (*matrix)[16]);
void (*destroy)(struct wlr_renderer_state *state);
};