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author | Simon Ser <contact@emersion.fr> | 2020-12-04 16:41:16 +0100 |
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committer | Simon Ser <contact@emersion.fr> | 2021-06-02 11:08:52 +0200 |
commit | 2b0a1aeed5246fe41e6268c333f1e00b874fab02 (patch) | |
tree | 423b9b89f425efe0ed7feb407de196d6e833189e /include/wlr/render/wlr_renderer.h | |
parent | 01e0f51fadaec17fde401da795b958b721922344 (diff) |
output: take a wlr_buffer in set_cursor
Instead of passing a wlr_texture to the backend, directly pass a
wlr_buffer. Use get_cursor_size and get_cursor_formats to create
a wlr_buffer that can be used as a cursor.
We don't want to pass a wlr_texture because we want to remove as
many rendering bits from the backend as possible.
Diffstat (limited to 'include/wlr/render/wlr_renderer.h')
0 files changed, 0 insertions, 0 deletions