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authoremersion <contact@emersion.fr>2018-05-31 12:33:27 +0100
committeremersion <contact@emersion.fr>2018-05-31 12:33:27 +0100
commit21928cbe615184a81d157ccc68e503282efff83c (patch)
treee2523e48aadc69a109909ee37af18c76d88e4859 /include/wlr/render/wlr_renderer.h
parentc844eaa1b32894417263ce2b5030033bdd7c7851 (diff)
parent32013abae63f1c31598ac716acd7e73c24fadae1 (diff)
Merge branch 'master' into screencontent
Diffstat (limited to 'include/wlr/render/wlr_renderer.h')
-rw-r--r--include/wlr/render/wlr_renderer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/wlr/render/wlr_renderer.h b/include/wlr/render/wlr_renderer.h
index 039bb66e..dd62944f 100644
--- a/include/wlr/render/wlr_renderer.h
+++ b/include/wlr/render/wlr_renderer.h
@@ -89,7 +89,7 @@ int wlr_renderer_get_dmabuf_modifiers(struct wlr_renderer *renderer, int format,
* If this succeeds the dmabuf can be used for rendering on a texture
*/
bool wlr_renderer_check_import_dmabuf(struct wlr_renderer *renderer,
- struct wlr_dmabuf_buffer *dmabuf);
+ struct wlr_dmabuf_attributes *attributes);
/**
* Reads out of pixels of the currently bound surface into data. `stride` is in
* bytes.