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author | Simon Ser <contact@emersion.fr> | 2023-11-30 17:47:11 +0100 |
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committer | Simon Ser <contact@emersion.fr> | 2023-11-30 17:47:11 +0100 |
commit | e8b187cc92b9b039dcbb6715665ee8ba5d065c6b (patch) | |
tree | e9c125e531d740ed5c60847797fb8f79faece5e1 /include/wlr/render/interface.h | |
parent | 1208ba6c285f19558b1eaf01167ec6b0ceb423a5 (diff) |
render/gles2: save/restore context when creating/submitting a render pass
This is useful for e.g. lazily blitting a texture for readback
purposes while rendering.
Diffstat (limited to 'include/wlr/render/interface.h')
0 files changed, 0 insertions, 0 deletions