diff options
author | Simon Ser <contact@emersion.fr> | 2021-02-02 23:38:42 +0100 |
---|---|---|
committer | Simon Zeni <simon@bl4ckb0ne.ca> | 2021-07-05 11:13:41 -0400 |
commit | e5b5592a95e3f12afc90cc9fcf5adc3664bf79a3 (patch) | |
tree | 63de24befd7b020d618c4bb317fc2b309ea85855 /include/wlr/render/interface.h | |
parent | 4e07d4cbf9c104625d419b9123dca0ef402472e7 (diff) |
render: remove wl_drm support from wlr_renderer
Everything needs to go through the unified wlr_buffer interface
now.
If necessary, there are two ways support for
EGL_WL_bind_wayland_display could be restored by compositors:
- Either by using GBM to convert back EGL Wayland buffers to
DMA-BUFs, then wrap the DMA-BUF into a wlr_buffer.
- Or by wrapping the EGL Wayland buffer into a special wlr_buffer
that doesn't implement any wlr_buffer_impl hook, and special-case
that buffer type in the renderer.
Diffstat (limited to 'include/wlr/render/interface.h')
-rw-r--r-- | include/wlr/render/interface.h | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/include/wlr/render/interface.h b/include/wlr/render/interface.h index bb96674c..1e355d43 100644 --- a/include/wlr/render/interface.h +++ b/include/wlr/render/interface.h @@ -30,12 +30,8 @@ struct wlr_renderer_impl { const float matrix[static 9], float alpha); void (*render_quad_with_matrix)(struct wlr_renderer *renderer, const float color[static 4], const float matrix[static 9]); - const uint32_t *(*get_shm_texture_formats)(struct wlr_renderer *renderer, - size_t *len); - bool (*resource_is_wl_drm_buffer)(struct wlr_renderer *renderer, - struct wl_resource *resource); - void (*wl_drm_buffer_get_size)(struct wlr_renderer *renderer, - struct wl_resource *buffer, int *width, int *height); + const uint32_t *(*get_shm_texture_formats)( + struct wlr_renderer *renderer, size_t *len); const struct wlr_drm_format_set *(*get_dmabuf_texture_formats)( struct wlr_renderer *renderer); const struct wlr_drm_format_set *(*get_render_formats)( @@ -45,8 +41,6 @@ struct wlr_renderer_impl { uint32_t *flags, uint32_t stride, uint32_t width, uint32_t height, uint32_t src_x, uint32_t src_y, uint32_t dst_x, uint32_t dst_y, void *data); - struct wlr_texture *(*texture_from_wl_drm)(struct wlr_renderer *renderer, - struct wl_resource *data); void (*destroy)(struct wlr_renderer *renderer); bool (*init_wl_display)(struct wlr_renderer *renderer, struct wl_display *wl_display); |